Book a Call

Immersive Art Exhibition Production for Galleries and Tours

Immersive Art Exhibition Production for Galleries and Tours

A ticketed art show sells one moment: the second a visitor steps inside and the artwork is no longer on the wall but all around them. Making that happen takes content designed for the room, projectors that stay out of sight, and a layout that keeps visitors moving.

We produce the content, the projection system and the space around it for exhibition organizers, galleries and brands. If you are planning a show, tell us about the artwork and where it will open.

An artist at work on a piece for the National Geographic projection exhibit

What an immersive art exhibition needs from projection

Projection works well for immersive environments such as domes and art exhibits, where the goal is to create an emotional response rather than simply present information. In a gallery, a painting can come alive through added context, animated brushstrokes and historical figures stepping out of the frame, all while leaving the original work untouched.

The content is the show. We don't repurpose existing footage; we design original visual narratives that fit the dome's geometry, shooting or rendering in spherical formats.

What we handle for an exhibition

  • The space itself. We render concepts for the design of the exhibition space before the layout is settled, as we did with Inspira's creative team for Beneath the Blue.
  • Blended projection. In a dome, we typically use multiple edge-blended projectors, often four to six, and our media servers handle synchronization and warping.
  • Visitor flow. Inside a dome, we recommend a single-entry layout with a staggered seating or standing area to avoid bottlenecks.
  • Systems that run all day. Our team handles the media server configuration, so the system runs reliably for hours, which is critical for museums that operate seven days a week.
  • Interaction, tested on people. Content can respond to sensors like depth cameras, touch pads or motion detectors, and interactive elements are tested on-site with real visitors before launch.
  • One crew, start to finish. We provide a full turnkey service including the dome, projection system, audio, on-site crew and content support, from delivery to strike.

Gallery shows, ticketed runs and multi-city tours

Gallery-style shows depend on the room's light. Gallery spaces with controlled lighting are ideal because ambient light washes out projected images.

Long ticketed runs favor a solid structure. For a dome, hard shells suit premium ticketed experiences where durability, repeatability and guest comfort are central to the product.

Touring shows favor speed. Small inflatables pack into cases, travel easily and go from truck to showtime quickly with a trained crew, and a show with multiple stops wants a repeatable kit-of-parts setup.

The projector fleet matters on tour too. Buying wins when the work repeats, as touring shows do, and owning the lenses while flexing the projector bodies keeps travel loads predictable and the look consistent.

Permanent projection rooms, artworks lit where they stand, painted murals and theater with the audience inside the story each have their own pages.

Exhibition work we have delivered

These are the published projects closest to a ticketed art show.

  • National Geographic: Beneath the Blue: At the D23 Expo in Anaheim, California, National Geographic tasked us with everything from structure design and content production to curating the show's featured artists. In a relatively small room, sixteen 6K lumen projectors and two Domemaster servers ran the show, with the walls double shot to greatly reduce shadowing.
  • Wild Child Lumens Gallery: For a pop-up children's museum in the Bay Area created by educators, renowned artists and early childhood development experts, we programmed and installed the Lumens Gallery and created five scenes of interactive content. The gallery ran for four months in 2019.
  • Dominican Republic in Times Square: We built a 30ft steel geodesic dome whose canvas cover was painted by iconic Dominican Republic artists, and lit the interior with 8 Optoma projectors of 9,800 lumens each over several days.

Questions about immersive art exhibitions

For a dome, a typical museum project takes 8 to 12 weeks from concept to opening, and content creation is the longest phase at about 4 to 6 weeks.

Yes. Triggers can respond to depth cameras, touch pads or motion detectors, letting visitors trigger animations or watch a landscape shift as they walk by.

Plan for a clear floor area roughly 1.5 times the dome diameter, so a 40-foot dome needs a 60-foot space, with a ceiling height at least 1.2 times the dome's height.

Didn’t find what you were looking for?

Our team is happy to walk you through your project and answer anything else

Plan your immersive art exhibition

Tell us about the artwork or artist, the venue or cities, the run dates and how many visitors you expect per hour. We will come back with how we would build the content, the room and the projection system. For the wider range of surfaces we map, see our projection mapping services, or contact our team to start.