Programming & Interactivity
Immersive Storytelling That Engages
Immersive storytelling demands a distinct approach compared to traditional animation, inviting audiences to become active participants in the narrative. From character-driven tales to visually striking, ambient environments, we excel at weaving engaging narratives that mesmerize viewers, often integrating interactive technology with the help of Unreal Engine, Notch, TouchDesigner & more.
This enables viewers to influence the storyline and deepen their connection with the experience. Our collaborative process begins by identifying the visual aesthetic, tone, and format through storyboards and moodboards. After concepts are honed, we leverage our vast toolkit & rockstar creatives to deliver world-class animations once only achievable by the biggest studios and budgets.
Experiences people reach out and touch
We build interactive installations where audiences don't just watch -- they steer, tap, throw, move, and become part of the story. Projection mapping, touch tables, body tracking, and real-time visuals, engineered to feel like magic.
| DISCIPLINE | Interactive Design & Programming |
| PLATFORMS | Unreal · Touch Designer · Notch |
| BASED IN | Las Vegas, Nevada |
| FEATURED TECH | RFID · Skeletal Tracking · 4D FX |
SHIPPED TO DATE
BUILT IN-HOUSE
ACROSS ACTIVATIONS
UNDER ONE ROOF
The magic isn't one piece of tech.It's the combination.
Most installations you've seen are a single screen, a single projector, a single effect. Ours are three things working together -- and the result is always greater than the sum of the parts.
Projection + touchscreen + infographic. Body tracking + real-time visuals + physical props. We layer technologies so each experience feels unlike anything else on the floor.
Projection + touchscreen + infographic. Body tracking + real-time visuals + physical props. We layer technologies so each experience feels unlike anything else on the floor.
Projection + touchscreen + infographic. Body tracking + real-time visuals + physical props. We layer technologies so each experience feels unlike anything else on the floor.
Eight platforms.Infinite permutations.
Each is a starting point, not a finished product. We mix, match, and customize to match your brand story, your audience, and your physical space.
Interactive 3D Projection Mapping
Physical objects become living canvases. Tap a touchscreen, and the object in front of you transforms -- wireframes expose internal components, systems animate, cutaways tell the story. Detailed geometry tracked precisely, driven by custom interaction logic, shipped in a rolling enclosure that opens and closes for every show.
Product Configurators
Real-time interfaces with millions of combinations. Users build, paint, spec, and save -- walking away with a branded digital or physical takeaway while you walk away with their data. We've done cars, liveries, apparel; Jeeps with Mopar parts is next.
Multi-Player Touch Tables
Four-screen Unreal Engine games networked with shared leaderboards. Modular scenarios you can swap or add to between campaigns. Add RFID pucks for physical-object interaction on the table surface -- placement and proximity drive behavior.
Choose-Your-Adventure Journeys
Two-screen story experiences where one user plays and a crowd watches the outcome above. Scoring and consequences are fully tunable -- outcomes can skew brand-positive, teach via consequence, or reward only the bold.
Interactive Video Sliders
A monitor on a physical track becomes an X-ray you drag across a car, a product, or a scene. Touchpoints reveal video, graphics, or deeper content at key stops. Optional rear-facing secondary display and camera-behind-screen variants.
Motion & Body Tracking
Azure Kinect, skeletal tracking, laser pucks, and infrared let guests control projections with their bodies -- grow trees, trigger supernovas, paint walls, steer avatars. We pick the tracking method based on the space and the story.
Camera Portals & Live Composites
Open a door, get composited into the scene. Stand on a mark, see yourself on the moon. Real-time camera ingest merged with generated visuals -- the audience becomes the content, and the content is always new.
4D & Environmental Effects
Add 150 MPH wind, haze, rumble, scent, and temperature to digital visuals. We've paired steering-wheel sims with wind blasters and auto-capture cameras -- cheeks flapping, souvenir photo emailed, four experiences folded into one.
Built, shipped, and shown
Every installation below combines at least two interactive technologies. Tile through to see production details, technical stack, and measured guest engagement.
Interactive 3D Projection Mapping
Product Configurators
Multi-Player Touch Tables
Choose-Your-Adventure Journeys
Interactive Video Sliders
Motion & Body Tracking
Camera Portals & Live Composites
4D & Environmental Effects
Interactive 3D Projection Mapping
Product Configurators
Multi-Player Touch Tables
Choose-Your-Adventure Journeys
Under the hood
We stay platform-agnostic so we can reach for whatever delivers the best guest experience. Here's what's currently in rotation on our bench.
Under the hood.
// Real-Time Engines
- Unreal EngineConfigurators, games, cinematic visuals
- Touch DesignerGenerative visuals, signal routing
- NotchReal-time VFX & tracking integration
- ResolumeLive camera effects & comping
// Projection Tools
- VertexHigh-fidelity object tracking
- MadMapperSurface mapping & playback
- OSC PilotCustom interaction triggers
- DisguiseShow control & media servers
// Sensing & Tracking
- Azure KinectSkeletal & depth tracking
- Infrared arraysCostume & object tracking
- Laser pucksAny surface becomes touch
- RFID / NFCPersistent guest profiles
// Capture & Delivery
- Wired & optical encodersPhysical-to-digital sync
- Kiosk printersAutomated physical takeaways
- QR + digital lockersEmail / text delivery
- Privacy auto-switchSafe data entry on the floor
From brief to booth four stages
The same workflow whether you're launching a flagship activation or a single interactive kiosk.
From brief to booth —
four stages.
The same workflow whether you're launching a flagship activation or a single interactive kiosk.
Start with the feeling
Start with the feeling.
We start with the story you want your audience to leave with, then work backwards to the technology that delivers it. No tech for tech's sake.
Prove it in the shop.
Prove it in the shop
Rapid proof-of-concept in-house. You see the interaction working before we commit to a full build -- not after.
One roof, one team.
One roof, one team
Fabrication, software, content, and show control all under one roof -- so the pieces actually fit together when they meet on stage.
Powered on. Supported.
Powered on. Supported
On-site or fully remote. Pre-configured machines ship ready to power on. We're there when the lights go up, on-call the whole run.
Interactive 3D Projection Mapping
Product Configurators
Multi-Player Touch Tables
Choose-Your-Adventure Journeys
Every interaction can be a lead
Brands don't just want engagement -- they want the data. We design capture into the experience, not bolted on top.
Every interaction
can be a lead.
Brands don't just want engagement — they want the data. We design capture into the experience, not bolted on top.
Scan, enter ID, walk away with a personalized result
Scan, enter ID, walk away with a personalized result.
A universal QR and randomly generated ID pulls up each guest's configuration, score, or image. Fully branded, delivered clean, trackable end-to-end. Works great for leaderboard reveals and post-show CRM triggers.
Automated kiosk printers deliver in seconds
Automated kiosk printers deliver in seconds.
Trigger a print on a configurator save, a photo capture, or a quiz result. Add email or SMS capture as the trigger, and you've converted a moment of delight into a named lead. No human required.
Animation & Visual Storytelling FAQ
Got an idea on a napkin?
We've probably prototyped it.
Tell us what you want your audience to feel. We'll tell you which combination of screens, sensors, and surfaces gets them there.

